The creation of ever more realistic 3-D images is central to the development of computer graphics.
The ray tracing technique has become one of the most popular and powerful means by which photo-realistic images can now be created.
The simplicity, elegance and ease of implementation makes ray tracing an essential part of understanding and exploiting state-of-the-art computer graphics.
An Introduction to Ray Tracing develops from fundamental principles to advanced applications, providing "how-to" procedures as well as a detailed understanding of the scientific foundations of ray tracing.
It is also richly illustrated with four-color and black-and-white plates.
This is a book which will be welcomed by all concerned with modern computer graphics, image processing, and computer-aided design.
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