Digital Cinematography
presents computer animators with the tools and techniques at their disposal to give their animation the look and feel of a real Hollywood movie.
Starting with the basics of lighting, camera movement, and genre, the book teaches how to effectively create interior and exterior lighting, how to light characters to invoke a mood or theme, and even how to create special effects.
For animators who would like to create 3D computer games, this book illustrates how to light scenes effectively as well as how to cover up modeling and texturing mistakes.
This book is an invaluable guide to the cinematic art of computer animation.
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